Whisk3D
A retro-style modeling, rendering, animation and game development tool.
I do not believe in "obsolete" hardware. Each of these projects is born from the same idea: that a device from almost twenty years ago can still surprise you. From my own 3D creation tool to ports of classics nobody expected to see running on a Nokia N95, here free software, nostalgia and a strong urge to break limits all come together.
A retro-style modeling, rendering, animation and game development tool.
Half-Life 1 port (Xash3D) for Symbian S60v3 (Nokia N95).
Grand Theft Auto III (RE3) port for the Nokia N95.
The original version of Whisk3D: a Blender clone made from scratch for Symbian. It is my most starred repository on GitHub.
A 3D model viewer for Symbian S60, based on Cellagames' work and combined with Whisk3D. Meant as a base project to view models on the phone.
I turned the Nokia into a joystick: it emulates an Xbox 360 controller for Symbian S60v3/v5 and connects over WiFi or Bluetooth to a Linux PC.
An AI chat (Llama 3.2 1B) running in Python (PyS60) on Symbian S60v3. Artificial intelligence on a phone from 2007.
A fully customizable graphical environment for phones, computers and game consoles.
A multiplayer, free and open Ludo game, for 2 to 4 players. Originally created for Symbian S60v3 and cross-platform.
A tool that merges PBR textures (metallic, occlusion, detail mask and smoothness) into a single one, ready to use in Unity HDRP.
A converter from OBJ models to a format compatible with OpenGL ES 1.1.