Nokia N95
A 3D model of the Nokia N95 made in Blender, originally for one of my YouTube videos. Although it never made it to the final project, it remains a detailed tribute to this iconic device.
A selection of my 3D models, animations and fan art, made with Blender and free software. Open each one to see its full gallery.
A 3D model of the Nokia N95 made in Blender, originally for one of my YouTube videos. Although it never made it to the final project, it remains a detailed tribute to this iconic device.
A detailed 3D model of the Buenos Aires Subway Line B. I created it for the short film "Esperando el Subte" and later improved it aiming for a photorealistic finish. Made in Blender with free software.
Music video for the song "Fuera de Órbita" by Veredimpar. I handled everything: storyboard, animatic, direction, lighting, photography, 3D modeling, camera tracking, chroma, animation, rendering and final editing. With less than a month and no budget, it is still one of my best examples as a generalist.
3D fan art of Mafalda, based on the work of the great Quino. I made it in Blender in 2019 and, after Quino passed away in 2020, I rendered another tribute to his memory.
3D remake of Sonic and the iconic Hydrocity Zone from Sonic 3 (2022). I shared the timelapse on YouTube and it became one of my most watched videos. Made in Blender, inspired by retro gaming aesthetics.
3D fan art of Sonic, from Sonic 3 (2021), made with Blender and free software. A tribute that captures the essence of the classic character.
A highly detailed 3D model of the Nokia N85, made in Blender. I built the textures with Inkscape, GIMP and Krita.
3D fan art of Trapito (Blender, 2018), inspired by the beloved Argentine film by Manuel García Ferré.
3D modeling and animation for a parody of "Vamos Buenos Aires" (2019). All modeled and animated in Blender with Eevee.
Design of a penguin-shaped building I made in 2012 in high school, while studying to become a construction technician. What started as a joke ended up being a tribute to Tux, the Linux mascot. The first renders were in Cycles on a Pentium 4 with 2GB that could barely handle the grass.